![]() ![]() You have to select create new prefab and then save all prefab positions. You can adjust the height / length by pressign shift+g and dragging with the mouse till you include all creation in a squarebox then save it as in step 5. Then press k and save the prefab and the world after.ģ.Go to world editor and choose the world you just generated ( it has to be random gen).Ĥ.Make some edits in the world ( some houses, a base, a bunker ).ĥ.Include all creation(s) into one big square box and save it by pressing "k" on your keyboard.Ħ. You just save the prefab square box in editor and u are all good to go in normal world after.įirst press z on your keyboard them press g and drag with the mouse over the entire creation or edit u marked and adjust the height ( - /+ ) also. To save the changes is to create and modify the world and after i am done put the whole edited chunks of the world in a prefab square and save it as a prefab then save the world and exit. That allow you to use "Z", "J", "L" button to free terraforming. ![]() It unlocks an exclusive "level tools" tab next the "Debug mode" tab, The world editor has very powerful tools. So modify the terrain using the Z button to create the bounding box and, for example, fill it with matter ( "L" button ), or deleting matter ("J" button). The Following Information Was Found On Various Sites, reddit, Steam Forums, 7d2d forums & there for take no credit for the information below.Įr well No its Not That Simple Apparently. ![]()
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